Got at least one data fetching method working; turns out, we can't use a patched LogicStack to get the data
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14
Patches/WorldManagerStop.cs
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14
Patches/WorldManagerStop.cs
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using Assets.Scripts;
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using HarmonyLib;
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namespace Remotecontrol.Patches
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{
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[HarmonyPatch(typeof(WorldManager), nameof(WorldManager.StartWorld))]
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public class WorldManagerStartWorld
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{
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static void Prefix(WorldManager __instance)
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{
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}
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}
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}
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