69 lines
2.0 KiB
C#
69 lines
2.0 KiB
C#
using System;
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using System.Diagnostics.CodeAnalysis;
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using Assets.Scripts;
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using Assets.Scripts.Objects.Electrical;
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using HarmonyLib;
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using JetBrains.Annotations;
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namespace RemoteControl.Patches
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{
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[HarmonyPatch(typeof(LogicStack), nameof(LogicStack.LogicStackTick))]
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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// ReSharper disable once InconsistentNaming
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public class LogicStack_LogicStackTick
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{
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private struct State
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{
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internal object LockObj;
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internal bool Taken;
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}
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[UsedImplicitly]
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private static void Prefix(out State __state)
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{
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__state = new State
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{
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LockObj = SubscriptionManager.Lock,
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Taken = false
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};
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if (!GameManager.RunSimulation) return;
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// System.Threading.Monitor.Enter(__state.LockObj, ref __state.Taken);
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try
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{
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RemoteControl.Log("logic stack tick: start prefix");
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SubscriptionManager.ApplyUpdates();
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RemoteControl.Log("logic stack tick: end prefix");
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}
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catch (Exception e)
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{
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RemoteControl.Log($"prefix: Exception {e}:\n {e.StackTrace}");
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}
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}
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[UsedImplicitly]
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private static void Postfix(State __state)
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{
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try
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{
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if (!GameManager.RunSimulation) return;
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SubscriptionManager.RescanNetworks();
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}
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catch (Exception e)
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{
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RemoteControl.Log("logic stack tick: start postfix");
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RemoteControl.Log($"postfix: Exception {e}: \n{e.StackTrace}");
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RemoteControl.Log("logic stack tick: end postfix");
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}
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finally
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{
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// if (__state.Taken)
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// {
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// System.Threading.Monitor.Exit(__state.LockObj);
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// }
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}
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}
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}
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} |