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"0.31", features = ["wayland", "glow"] } diff --git a/shader/mandelia.frag b/shader/mandelia.frag new file mode 100644 index 0000000..15dca03 --- /dev/null +++ b/shader/mandelia.frag @@ -0,0 +1,29 @@ +#define cx_mul(a,b) vec2(a.x*b.x-a.y*b.y, a.x*b.y+a.y*b.x) +#define cx_mag2(x) dot(x,x) + +#define E 2.718281828 + +uniform int maxiter; +uniform float escape2; + +in vec2 base; +in vec2 delta; + +layout(location = 0) out vec4 diffuseColor; + +void main() { + vec2 pos = base; + int i; + for (i = 0; i < maxiter; i++) { + if (cx_mag2(pos) > escape2) { + break; + } + pos = cx_mul(pos, pos) + delta; + } + float mag = cx_mag2(pos); + float sm_color = log(log(mag / 2.)) / log(escape2) * 2; + + float shade = i - 1 + sm_color; + // TODO: palette mapping + diffuseColor = vec4(shade, shade, shade, 1); +} \ No newline at end of file diff --git a/src/lib.rs b/src/lib.rs new file mode 100644 index 0000000..f261075 --- /dev/null +++ b/src/lib.rs @@ -0,0 +1,114 @@ +//#![feature(portable_simd)] + +use std::path::PathBuf; +use clap::{Arg, Parser}; +use image::{GrayImage, ImageBuffer, Luma, Rgb}; +use image::buffer::ConvertBuffer; +use rayon::iter::ParallelIterator; + +pub mod transform; + +#[derive(Parser)] +pub struct Args { + #[clap(short, long, default_value_t = 3840)] + pub width: u32, + #[clap(short, long, default_value_t = 2160)] + pub height: u32, + + #[clap(short, long, default_value_t = 100)] + pub maxiter: usize, + + #[clap(short, long, default_value="out.png")] + pub output: PathBuf, + + pub transform: Vec +} + +pub type Float = f32; +pub type Point = Complex; +use num::complex::Complex; +pub type Transform = [(Point, Point); 3]; + +trait ComplexExt { + fn norm2(self) -> T; +} + +impl ComplexExt for Complex { + fn norm2(self) -> Float { + self.im * self.im + self.re * self.re + } +} + +fn transform_point(transform: &Transform, point: Point) -> (Point, Point) { + let start = transform[0].0 * point.re + transform[1].0 * point.im + transform[2].0; + let delta = transform[0].1 * point.re + transform[1].1 * point.im + transform[2].1; + (start, delta) +} + +pub struct Config { + pub transform: Transform, + pub width: u32, + pub height: u32, + pub maxiter: usize, + // We represent escape as the square of its magnitude +} + + + +impl Config { + fn render_point(&self, (base, delta): (Point, Point)) -> f32 { + const ESCAPE: Float = 2.; + const ESCAPE2: Float = ESCAPE * ESCAPE; + + let mut base = base; + let result = + std::iter::successors(Some(base), |i| Some(*i * *i + delta)) + .take(self.maxiter) + .enumerate() + .skip_while(|(_, i)| i.norm2() <= ESCAPE2) + .next() + .map_or(0., + |(iter, val)| + iter as Float + 1. - val.norm().ln().ln() / ESCAPE.ln() + ); + result as f32 + } + + pub fn render_image(&self) -> ImageBuffer, Vec> { + let scale = 2.0 / std::cmp::min(self.width, self.height) as Float; + + ImageBuffer::, _>::from_par_fn(self.width, self.height, |x, y| { + let x = (x as Float) * scale - 1.; + let y = (y as Float) * scale - 1.; + let point = transform_point(&self.transform, Complex::new(x, y)); + map_palette(self.render_point(point) / self.maxiter as Float) + }) + } +} + +pub fn map_palette(val: f32) -> image::Rgb { + let magnitude = f32::clamp(val * 255., 0., 255.) as u8; + image::Rgb([magnitude, magnitude, magnitude]) +} +pub fn main() -> anyhow::Result<()> { + + // let transform = [ + // (Point::new(0., 0.), Point::new(1., 0.)), + // (Point::new(0., 0.), Point::new(0., 1.)), + // (Point::new(0., 0.), Point::new(0., 0.)), + // ]; + + let args = ::parse(); + + let config = Config { + transform: transform::parse_transforms(args.transform.iter())?, + width: args.width, + height: args.height, + maxiter: args.maxiter, + }; + + let img = config.render_image(); + + img.save(&args.output)?; + Ok(()) +} diff --git a/src/main.rs b/src/main.rs index bfcfc49..54cdd0f 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,111 +1,141 @@ -//#![feature(portable_simd)] +// extern crate mandelia; +use eframe::{CreationContext, Frame, Result}; +use egui::Context; +use image::EncodableLayout; -use std::path::PathBuf; -use clap::{Arg, Parser}; -use image::{GrayImage, ImageBuffer, Luma}; -use image::buffer::ConvertBuffer; -use rayon::iter::ParallelIterator; +fn main() -> eframe::Result { + // mandelia::main() -mod transform; - -#[derive(Parser)] -pub struct Args { - #[clap(short, long, default_value_t = 3840)] - pub width: u32, - #[clap(short, long, default_value_t = 2160)] - pub height: u32, - - #[clap(short, long, default_value_t = 100)] - pub maxiter: usize, - - #[clap(short, long, default_value="out.png")] - pub output: PathBuf, - - pub transform: Vec -} - -type Float = f32; -type Point = Complex; -use num::complex::Complex; -pub type Transform = [(Point, Point); 3]; - -trait ComplexExt { - fn norm2(self) -> T; -} - -impl ComplexExt for Complex { - fn norm2(self) -> Float { - self.im * self.im + self.re * self.re - } -} - -fn transform_point(transform: &Transform, point: Point) -> (Point, Point) { - let start = transform[0].0 * point.re + transform[1].0 * point.im + transform[2].0; - let delta = transform[0].1 * point.re + transform[1].1 * point.im + transform[2].1; - (start, delta) -} - -pub struct Config { - pub transform: Transform, - pub width: u32, - pub height: u32, - pub maxiter: usize, - // We represent escape as the square of its magnitude -} - - - -impl Config { - fn render_point(&self, (base, delta): (Point, Point)) -> f32 { - const ESCAPE: Float = 2.; - const ESCAPE2: Float = ESCAPE * ESCAPE; - - let mut base = base; - let result = - std::iter::successors(Some(base), |i| Some(*i * *i + delta)) - .take(self.maxiter) - .enumerate() - .skip_while(|(_, i)| i.norm2() <= ESCAPE2) - .next() - .map_or(0., - |(iter, val)| - iter as Float + 1. - val.norm().ln().ln() / ESCAPE.ln() - ); - result as f32 - } -} - -fn main() -> anyhow::Result<()> { - - // let transform = [ - // (Point::new(0., 0.), Point::new(1., 0.)), - // (Point::new(0., 0.), Point::new(0., 1.)), - // (Point::new(0., 0.), Point::new(0., 0.)), - // ]; - - let args = ::parse(); - - let config = Config { - transform: transform::parse_transforms(args.transform.iter())?, - width: args.width, - height: args.height, - maxiter: args.maxiter, + let options = eframe::NativeOptions { + ..eframe::NativeOptions::default() }; - let scale = 2.0 / std::cmp::min(config.width, config.height) as Float; - - let mut img = ImageBuffer::, _>::from_par_fn(config.width, config.height, |x, y| { - let x = (x as Float) * scale - 1.; - let y = (y as Float) * scale - 1.; - let point = transform_point(&config.transform, Complex::new(x, y)); - image::Luma([config.render_point(point)]) - }); - let img_norm = img.pixels() - .map(|p: &Luma| p.0[0]) - .reduce(f32::max) - .unwrap_or(1.); - img.par_pixels_mut().for_each(|Luma([p])| *p /= img_norm); - let img: GrayImage = img.convert(); - img.save(&args.output)?; - Ok(()) + eframe::run_native( + "Mandelia", + options, + Box::new(|cc| { + Ok(Box::new(App::new(cc))) + }) + ) } + +// this is backend-independent +pub struct App { + tx_mat: nalgebra::Matrix5, + transform: mandelia::Transform, + texture: egui::TextureHandle, + last_render: RenderData, +} + +#[derive(Copy, Clone, PartialEq, Debug, Default)] +struct RenderData { + transform: mandelia::Transform, + render_size: [usize; 2], +} + +impl App { + fn new(cc: &CreationContext) -> Self { + let mut result = Self { + transform: Default::default(), + tx_mat: nalgebra::Matrix5::identity(), + texture: cc.egui_ctx.load_texture("rendering", egui::ColorImage::example(), egui::TextureOptions::LINEAR), + last_render: Default::default(), + }; + result.reset_transform(); + result + } + + pub fn reset_transform(&mut self) { + self.tx_mat = nalgebra::Matrix5::identity(); + self.update_transform(); + } + + fn update_transform(&mut self) { + use mandelia::Point; + let mat = &self.tx_mat; + let bx = Point::new(mat[(0,0)], mat[(0,1)]); + let by = Point::new(mat[(1,0)], mat[(1,1)]); + let bd = Point::new(mat[(4,0)], mat[(4,1)]); + + let cx = Point::new(mat[(0,2)], mat[(0,3)]); + let cy = Point::new(mat[(1,2)], mat[(1,3)]); + let cd = Point::new(mat[(4,2)], mat[(4,3)]); + + self.transform = [ + (bx, cx), + (by, cy), + (bd, cd), + ] + } + + fn add_transform(&mut self, xf: mandelia::transform::Type) { + self.tx_mat *= mandelia::transform::MTransform::from(xf); + self.update_transform(); + } + + fn mk_adjuster(&mut self, ui: &mut egui::Ui, label: &str, mut action: impl FnMut(f32) -> mandelia::transform::Type) { + if ui.button("-").clicked() { + self.add_transform(action(-1.)); + } + + ui.centered_and_justified(|ui| {ui.label(label);}); + if ui.button("+").clicked() { + self.add_transform(action(1.)); + } + ui.end_row(); + } + + fn update_texture(&mut self, size: [usize; 2]) { + let new_rdata = RenderData { + transform: self.transform, + render_size: size, + }; + if self.last_render != new_rdata { + self.last_render = new_rdata; + let config = mandelia::Config { + transform: self.transform, + width: size[0] as u32, + height: size[1] as u32, + maxiter: 100, + }; + + let img = config.render_image(); + + let image_data = egui::ColorImage::from_rgb([config.width as usize, config.height as usize], img.as_bytes()); + self.texture.set(image_data, egui::TextureOptions::LINEAR); + + } + } +} + + +impl eframe::App for App { + fn update(&mut self, ctx: &Context, frame: &mut Frame) { + egui::SidePanel::left("nav").show(ctx, |ui| { + use mandelia::transform::Type; + egui::Grid::new("nav_grid") + .num_columns(3) + .show(ui, |ui| { + self.mk_adjuster(ui, "base x", |delta| Type::Translation(0, delta)); + self.mk_adjuster(ui, "base y", |delta| Type::Translation(1, delta)); + self.mk_adjuster(ui, "delta x", |delta| Type::Translation(2, delta)); + self.mk_adjuster(ui, "delta y", |delta| Type::Translation(3, delta)); + + self.mk_adjuster(ui, "scale", |scale| Type::Scale(scale)); + + self.mk_adjuster(ui, "xy", |delta| Type::Rotation(0, 1, delta)); + self.mk_adjuster(ui, "XY", |delta| Type::Rotation(2, 3, delta)); + self.mk_adjuster(ui, "xX", |delta| Type::Rotation(0, 2, delta)); + self.mk_adjuster(ui, "yY", |delta| Type::Rotation(1, 3, delta)); + self.mk_adjuster(ui, "xY", |delta| Type::Rotation(0, 3, delta)); + self.mk_adjuster(ui, "Xy", |delta| Type::Rotation(1, 2, delta)); + }) + }); + egui::CentralPanel::default().show(ctx, |ui| { + let size = ui.available_size(); + let size = [size.x as usize, size.y as usize]; + self.update_texture(size); + ui.add(egui::Image::from_texture(&self.texture)); + }); + } +} \ No newline at end of file diff --git a/src/transform.rs b/src/transform.rs index 3314557..b05f9bf 100644 --- a/src/transform.rs +++ b/src/transform.rs @@ -1,15 +1,53 @@ -use std::cmp::{max, min}; use num::Num; -use super::Float; -type MTransform = nalgebra::Matrix5; +use super::{Float, Point}; +pub type MTransform = nalgebra::Matrix5; #[derive(Debug)] -enum Type { - Rotation(u8, u8), - Translation(u8), +pub enum Type { + Rotation(u8, u8, f32), + Translation(u8, f32), CoordSwap(u8, u8), + Scale(f32), } +impl From for MTransform { + fn from(ty: Type) -> Self { + match ty { + Type::Rotation(a0, a1, _) if a0 == a1=> MTransform::identity(), + Type::Rotation(a0, a1, delta) => { + let a0 = a0 as usize; + let a1 = a1 as usize; + let delta = delta.to_radians(); + let s = delta.sin(); + let c = delta.cos(); + let mut m = MTransform::identity(); + m[(a0,a0)] = c; + m[(a0,a1)] = -s; + m[(a1,a0)] = s; + m[(a1,a1)] = c; + m + } + Type::Translation(a, delta) => { + let mut m = MTransform::identity(); + m[(4, a as usize)] = -delta; + m + } + Type::CoordSwap(a, b) => { + let mut m = MTransform::identity(); + let a = a as usize; + let b = b as usize; + m[(a,a)] = 0.; + m[(b,b)] = 0.; + m[(a,b)] = 1.; + m[(b,a)] = 1.; + m + } + Type::Scale(delta) => { + MTransform::identity() / delta + } + } + } +} fn parse_axis(c: char) -> Option { Some(match c { 'x' => 0, @@ -24,85 +62,41 @@ fn parse_axis(c: char) -> Option { /// We have four axes, x,y,X,Y. The first two adjust the base point; the second two adjust the delta. /// /// Given that, a plane can be defined with two axes, and a translation can be defined with one. -pub fn parse_step(s: &str) -> Option { +/// +/// TODO: replace this with a nom parser +pub fn parse_step(s: &str) -> Option { + if let Some(r) = s.strip_prefix("z") { + return f32::from_str_radix(r, 10).ok().map(Type::Scale); + } if s.len() < 2 { return None; } let mut chars = s.chars(); let axis0 = chars.next().and_then(parse_axis)?; - let chars0 = chars.clone(); - let ttyp = if let Some(c) = chars.next().and_then(parse_axis) { - if c == axis0 { - return None; - } - Type::Rotation(min(axis0, c), max(axis0, c)) - } else { - chars = chars0.clone(); - if chars.next() == Some('=') { + Some(match chars.clone().next()? { + '=' => { + chars.next(); let axis1 = chars.next().and_then(parse_axis)?; - eprintln!("Transform: coord swap {axis0} {axis1}"); - if chars.next().is_some() { + Type::CoordSwap(axis0, axis1) + } + 'x' | 'X' | 'y' | 'Y' => { + chars.next(); + let axis1 = chars.next().and_then(parse_axis)?; + if axis0 == axis1 { return None; } - let mut mat = nalgebra::Matrix5::identity(); - mat[(axis0 as usize, axis0 as usize)] = 0.0; - mat[(axis1 as usize, axis1 as usize)] = 0.0; - mat[(axis0 as usize, axis1 as usize)] = 1.0; - mat[(axis1 as usize, axis0 as usize)] = 1.0; - return Some(mat); + let val = f32::from_str_radix(chars.as_str().trim(), 10).ok()?; + Type::Rotation(axis0, axis1, val) } - chars = chars0; - - - Type::Translation(axis0) - }; - - // take what's left - let s = chars.as_str(); - let delta = f32::from_str_radix(chars.as_str().trim(), 10).ok()?; - - eprintln!("Transform: {:?} {}", ttyp, delta); - - match ttyp { - Type::Rotation(a, b) => { - let (a0, a1) = match (a,b) { - (0,1) => (2,3), - (0,2) => (1,3), - (0,3) => (1,2), - (1,2) => (0,3), - (1,3) => (0,2), - (2,3) => (0,1), - _ => unreachable!("Invalid rotation axes"), - }; - let delta = delta.to_radians(); - let s = delta.sin(); - let c = delta.cos(); - let mut m = nalgebra::Matrix5::identity(); - m[(a0,a0)] = c; - m[(a0,a1)] = -s; - m[(a1,a0)] = s; - m[(a1,a1)] = c; - Some(m) + '0' ..= '9' => { + let val = f32::from_str_radix(chars.as_str().trim(), 10).ok()?; + Type::Translation(axis0, val) } - Type::Translation(a) => { - let mut m = nalgebra::Matrix5::identity(); - m[(4, a as usize)] = -delta; - Some(m) - } - Type::CoordSwap(a, b) => { - unreachable!() - } - } + _ => return None, + }) } -pub fn parse_transforms<'a>(transforms: impl Iterator>) ->anyhow::Result { - use super::Point; - let mat = transforms - .map(|s| parse_step(s.as_ref()) - .ok_or_else(|| anyhow::anyhow!("Invalid step: {:?}", s.as_ref()))) - .try_fold(nalgebra::Matrix5::identity(), - |acc, new| new.map(|new| acc * new))?; - +pub fn transform_to_coords(mat: &MTransform) -> super::Transform { let bx = Point::new(mat[(0,0)], mat[(0,1)]); let by = Point::new(mat[(1,0)], mat[(1,1)]); let bd = Point::new(mat[(4,0)], mat[(4,1)]); @@ -110,12 +104,23 @@ pub fn parse_transforms<'a>(transforms: impl Iterator>) ->a let cx = Point::new(mat[(0,2)], mat[(0,3)]); let cy = Point::new(mat[(1,2)], mat[(1,3)]); let cd = Point::new(mat[(4,2)], mat[(4,3)]); - - Ok([ + [ (bx, cx), (by, cy), (bd, cd), - ]) + ] +} + +pub fn parse_transforms<'a>(transforms: impl Iterator>) ->anyhow::Result { + use super::Point; + let mat = transforms + .map(|s| parse_step(s.as_ref()) + .ok_or_else(|| anyhow::anyhow!("Invalid step: {:?}", s.as_ref()))) + .try_fold(MTransform::identity(), + |acc, new| new.map(|new| acc * MTransform::from(new)))?; + + + Ok(transform_to_coords(&mat)) }