Factored out crates for web version
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111
mandelia_renderer/src/lib.rs
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111
mandelia_renderer/src/lib.rs
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//#![feature(portable_simd)]
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use clap::Parser;
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use image::{ImageBuffer, Rgb};
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use std::path::PathBuf;
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pub mod transform;
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#[derive(Parser)]
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pub struct Args {
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#[clap(short, long, default_value_t = 3840)]
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pub width: u32,
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#[clap(short, long, default_value_t = 2160)]
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pub height: u32,
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#[clap(short, long, default_value_t = 100)]
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pub maxiter: usize,
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#[clap(short, long, default_value="out.png")]
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pub output: PathBuf,
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pub transform: Vec<String>
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}
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pub type Float = f64;
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pub type Point = Complex<Float>;
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use num::complex::Complex;
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pub type Transform = [(Point, Point); 3];
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trait ComplexExt<T> {
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fn norm2(self) -> T;
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}
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impl ComplexExt<Float> for Complex<Float> {
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fn norm2(self) -> Float {
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self.im * self.im + self.re * self.re
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}
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}
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fn transform_point(transform: &Transform, point: Point) -> (Point, Point) {
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let start = transform[0].0 * point.re + transform[1].0 * point.im + transform[2].0;
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let delta = transform[0].1 * point.re + transform[1].1 * point.im + transform[2].1;
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(start, delta)
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}
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pub struct Config {
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pub transform: Transform,
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pub width: u32,
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pub height: u32,
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pub maxiter: usize,
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// We represent escape as the square of its magnitude
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}
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impl Config {
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fn render_point(&self, (base, delta): (Point, Point)) -> Float {
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const ESCAPE: Float = 2.;
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const ESCAPE2: Float = ESCAPE * ESCAPE;
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let result =
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std::iter::successors(Some(base), |i| Some(*i * *i + delta))
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.take(self.maxiter)
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.enumerate()
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.skip_while(|(_, i)| i.norm2() <= ESCAPE2)
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.next()
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.map_or(0.,
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|(iter, val)|
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iter as Float + 1. - val.norm().ln().ln() / ESCAPE.ln()
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);
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result as Float
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}
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pub fn render_image(&self) -> ImageBuffer<Rgb<u8>, Vec<u8>> {
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let scale = 2.0 / std::cmp::min(self.width, self.height) as Float;
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ImageBuffer::<image::Rgb<u8>, _>::from_par_fn(self.width, self.height, |x, y| {
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let x = (x as Float) * scale - 1.;
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let y = (y as Float) * scale - 1.;
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let point = transform_point(&self.transform, Complex::new(x, y));
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map_palette(self.render_point(point) / self.maxiter as Float)
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})
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}
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}
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pub fn map_palette(val: Float) -> image::Rgb<u8> {
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let magnitude = Float::clamp(val * 255., 0., 255.) as u8;
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image::Rgb([magnitude, magnitude, magnitude])
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}
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pub fn main() -> anyhow::Result<()> {
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// let transform = [
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// (Point::new(0., 0.), Point::new(1., 0.)),
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// (Point::new(0., 0.), Point::new(0., 1.)),
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// (Point::new(0., 0.), Point::new(0., 0.)),
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// ];
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let args = <Args as clap::Parser>::parse();
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let config = Config {
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transform: transform::parse_transforms(args.transform.iter())?,
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width: args.width,
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height: args.height,
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maxiter: args.maxiter,
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};
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let img = config.render_image();
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img.save(&args.output)?;
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Ok(())
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}
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