Factored out crates for web version
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130
mandelia_renderer/src/transform.rs
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130
mandelia_renderer/src/transform.rs
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use num::Num;
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use super::{Float, Point};
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pub type MTransform = nalgebra::Matrix5<Float>;
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#[derive(Debug)]
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pub enum Type {
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Rotation(u8, u8, Float),
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Translation(u8, Float),
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CoordSwap(u8, u8),
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Scale(Float),
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}
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impl From<Type> for MTransform {
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fn from(ty: Type) -> Self {
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match ty {
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Type::Rotation(a0, a1, _) if a0 == a1=> MTransform::identity(),
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Type::Rotation(a0, a1, delta) => {
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let a0 = a0 as usize;
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let a1 = a1 as usize;
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let delta = delta.to_radians();
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let s = delta.sin();
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let c = delta.cos();
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let mut m = MTransform::identity();
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m[(a0,a0)] = c;
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m[(a0,a1)] = -s;
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m[(a1,a0)] = s;
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m[(a1,a1)] = c;
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m
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}
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Type::Translation(a, delta) => {
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let mut m = MTransform::identity();
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m[(4, a as usize)] = -delta;
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m
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}
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Type::CoordSwap(a, b) => {
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let mut m = MTransform::identity();
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let a = a as usize;
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let b = b as usize;
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m[(a,a)] = 0.;
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m[(b,b)] = 0.;
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m[(a,b)] = 1.;
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m[(b,a)] = 1.;
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m
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}
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Type::Scale(delta) => {
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let mut xf = MTransform::identity() / delta;
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xf[(4,4)] = 1.;
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xf
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}
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}
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}
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}
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fn parse_axis(c: char) -> Option<u8> {
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Some(match c {
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'x' => 0,
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'y' => 1,
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'X' => 2,
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'Y' => 3,
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_ => return None,
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})
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}
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/// We take a type and distance.
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/// We have four axes, x,y,X,Y. The first two adjust the base point; the second two adjust the delta.
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///
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/// Given that, a plane can be defined with two axes, and a translation can be defined with one.
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///
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/// TODO: replace this with a nom parser
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pub fn parse_step(s: &str) -> Option<Type> {
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if let Some(r) = s.strip_prefix("z") {
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return Float::from_str_radix(r, 10).ok().map(Type::Scale);
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}
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if s.len() < 2 {
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return None;
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}
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let mut chars = s.chars();
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let axis0 = chars.next().and_then(parse_axis)?;
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Some(match chars.clone().next()? {
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'=' => {
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chars.next();
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let axis1 = chars.next().and_then(parse_axis)?;
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Type::CoordSwap(axis0, axis1)
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}
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'x' | 'X' | 'y' | 'Y' => {
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chars.next();
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let axis1 = chars.next().and_then(parse_axis)?;
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if axis0 == axis1 {
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return None;
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}
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let val = Float::from_str_radix(chars.as_str().trim(), 10).ok()?;
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Type::Rotation(axis0, axis1, val)
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}
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'0' ..= '9' => {
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let val = Float::from_str_radix(chars.as_str().trim(), 10).ok()?;
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Type::Translation(axis0, val)
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}
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_ => return None,
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})
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}
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pub fn transform_to_coords(mat: &MTransform) -> super::Transform {
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let bx = Point::new(mat[(0,0)], mat[(0,1)]);
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let by = Point::new(mat[(1,0)], mat[(1,1)]);
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let bd = Point::new(mat[(4,0)], mat[(4,1)]);
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let cx = Point::new(mat[(0,2)], mat[(0,3)]);
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let cy = Point::new(mat[(1,2)], mat[(1,3)]);
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let cd = Point::new(mat[(4,2)], mat[(4,3)]);
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[
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(bx, cx),
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(by, cy),
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(bd, cd),
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]
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}
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pub fn parse_transforms<'a>(transforms: impl Iterator<Item=impl AsRef<str>>) ->anyhow::Result<super::Transform> {
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let mat = transforms
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.map(|s| parse_step(s.as_ref())
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.ok_or_else(|| anyhow::anyhow!("Invalid step: {:?}", s.as_ref())))
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.try_fold(MTransform::identity(),
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|acc, new| new.map(|new| acc * MTransform::from(new)))?;
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Ok(transform_to_coords(&mat))
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}
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pub fn parse_transform(s: &str) -> anyhow::Result<super::Transform> {
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parse_transforms(s.split_whitespace())
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}
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