Rendering tested and working
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@@ -214,6 +214,7 @@ fn main() -> anyhow::Result<()> {
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};
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upower::spawn_upower(reporter)?;
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// upower::spawn_mock(reporter)?;
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channel
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};
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@@ -242,6 +243,8 @@ fn main() -> anyhow::Result<()> {
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info.id,
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Surface::new(&output, surface, &layer_shell.clone(), pool, &app_state_handle),
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));
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output.
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}
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};
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@@ -28,6 +28,27 @@ macro_rules! catch {
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};
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}
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pub fn spawn_mock(reporter: PowerReporter) -> anyhow::Result<()> {
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std::thread::spawn(move || {
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*reporter.status.write().unwrap() = Some(PowerState{
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level: 0.0,
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charging: false,
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time_remaining: 0.0,
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});
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let mut fill = 0u32;
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loop {
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std::thread::sleep(std::time::Duration::from_millis(10));
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{
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let mut lock = reporter.status.write().unwrap();
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fill = (fill + 1) & 0x1FF;
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lock.as_mut().unwrap().level = (fill as f32) / 512.0f32;
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};
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reporter.sender.send(()).unwrap();
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}
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});
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Ok(())
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}
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pub fn spawn_upower(reporter: PowerReporter) -> anyhow::Result<()> {
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let (start_send, start_receive) = std::sync::mpsc::sync_channel(1);
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std::thread::spawn(move || {
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